Ryse: Son of Rome is one of the titles that will be exclusive for the Xbox One, and it has got a lot of negative feedback from around the internet. While the graphics of the game look really good, the combat would be way too simple, all the footage that was shown made it look like the combat would rely too much on Quick Time Events (QTE's) and not actual skill.
But a recent video documentary that has been published by Microsoft shows a different side of the combat system in Ryse: Son of Rome. The in-game footage shows us something different than we have seen before: no QTE's and it looks a lot more like you have to actually do something instead of pressing a few buttons.
The video documentary shows a lot more than just the combat though, it also shows us how the environment the main character Marius moves around in looks both alive and moving. You can see shadows moving over the grass and rocks, and you see some leaves floating through the air. All these small details make the world feel more real, but as the trailer says 'Work in Progress - This does represent final game quality'. This can be both a bad and a good thing. It's good if it means the graphics and gameplay will only get better, but there is also the chance that all of this is played on a high-end PC and that the Xbox One owners will never get to see to see the graphics that are shows in the footage.
The post that comes with the video also has a lot of information about the game that wasn't known yet. The game wasn't always known as Ryse: Son of Rome, the name it has been given in the start was Codename: Kingdoms. Of course, as the name suggests this was just a codename. But the post also tells us that the game had three different versions, a Kinect Only version, a version with both the new Kinect and the controller, and the final version that is only playable with a controller. The post also discusses what the rewards are for executing enemies, and these include XP, Health, Focus and a Damage Boost. The Focus is an important aspect of the game, as it will allow you to give yourself a little breathing room when you're surrounded by enemies when you use it.
As the official Xbox post says at the end, there is more to come and we will keep getting more information about Ryse: Son of Rome.
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